Hey,
I'm Matt Lucero.

You found my website.


Welcome! I am glad you found your way here. Yay us! I'm a nurse by profession and a self-proclaimed technologist. I have a deep curiosity for all things computers, whether I'm working with microcontrollers like the ESP-32/S3's, RP2040s, and RP2350s, diving into modern multi-core processors, or exploring the art of software engineering, especially in game development.

Here, you'll find notes, technical write-ups, and devlogs from the projects I’ve been experimenting with. Feel free to explore my latest work and follow along with what I’m building.


Latest Post

I break down how I made tactical entities using practical distances, angles, and triangles. I go over how I give NPCs abstracted vision and hearing that respects walls, calculate escape routes when surrounded by measuring angle gaps, and scoring nearby cover positions. I also go over simple speed-time equations for ballistic prediction, weakpoint targeting, and sloped armor trigonometry. Finally, I explain how I implement leadership and squad cohesion and flanking maneuvers.


Recent Posts